/* This file is part of the sample code and exercises * used by the class "Advanced Programming in the UNIX * Environment" taught by Jan Schaumann * at Stevens Institute of * Technology. * * This file is in the public domain. * * You don't have to, but if you feel like * acknowledging where you got this code, you may * reference me by name, email address, or point * people to the course website: * https://stevens.netmeister.org/631/ */ /* This program illustrates how zombies are created, and how they * disappear again. If you like, you can try killing some of the zombies. */ #include #include #include #include #include int main() { (void)printf("Let's create some zombies!\n"); for (int i=0; i<5; i++) { pid_t pid; if ((pid = fork()) < 0) { err(EXIT_FAILURE, "fork error"); /* NOTREACHED */ } if (pid == 0) { /* Do nothing in the child, i.e. immediately exit. This * creates a zombie until the parent decides to wait for * the child. */ exit(EXIT_SUCCESS); } else { (void)printf("====\n"); system("ps a | grep '[^ ]'a.ou[t]"); /* We don't wait for our children. This allows * them to become zombies. We sleep for a short * time to delay the next iteration of the loop. * When the parent exits, init will reap the zombies. */ sleep(1); } } (void)printf("I'm going to sleep - try to kill my zombie children, if you like.\n"); sleep(30); (void)printf("That's enough zombies. Let's have init clean them up.\n"); (void)printf("Remember to run 'ps a | grep a.ou[t]' to verify.\n"); return EXIT_SUCCESS; }