tabletop-companion/app/models/stat.rb

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# frozen_string_literal: true
class Stat < ApplicationRecord
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has_one :character_sheet_feature, as: :featurable, dependent: :destroy
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has_one :character_sheet_section, through: :character_sheet_feature
accepts_nested_attributes_for :character_sheet_feature, allow_destroy: true
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has_one :character, through: :character_sheet_section
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has_many :dice_rolls, as: :rollable, dependent: :destroy
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validates :name, presence: true,
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length: { maximum: 100 }
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validates :value, presence: true,
numericality: true
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validate :validate_roll_command
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def roll(table)
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roller = DiceRoller.new(roll_command, stat: self)
result = roller.roll
dice_rolls.create(result: roller.roll, table:, dice: roller.dice)
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result
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end
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private
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def validate_roll_command
return if roll_command.blank?
DiceRoller.new(roll_command).valid?
end
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end