Add min/max to stats
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@ -108,3 +108,29 @@
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text-decoration: none;
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text-decoration: none;
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}
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}
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}
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}
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.stat-value {
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position: relative;
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}
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.stat-min-value:empty, .stat-max-value:empty {
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display: none;
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}
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.stat-min-value, .stat-max-value {
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font-size: .3em;
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background-color: var(--background-color);
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color: var(--header-text-color);
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position: absolute;
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bottom: 0;
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padding: .5em;
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}
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.stat-min-value {
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left: 0;
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border-radius: 0 1em 0 0;
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}
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.stat-max-value {
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right: 0;
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border-radius: 1em 0 0 0;
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}
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@ -54,6 +54,7 @@ form.stat-form {
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display: block;
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display: block;
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margin: 1em auto;
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margin: 1em auto;
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width: fit-content;
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width: fit-content;
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text-align: center;
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}
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}
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.feature-box form.text-field-form {
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.feature-box form.text-field-form {
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@ -64,3 +65,14 @@ form.stat-form {
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margin-bottom: 1em;
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margin-bottom: 1em;
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}
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}
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}
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}
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.inline {
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padding: .5em;
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input {
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padding: .2em;
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height: auto;
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min-width: 5em;
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font-size: 1em;
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}
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}
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@ -23,7 +23,7 @@ class StatsController < ApplicationController
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def update
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def update
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@editable = ActiveModel::Type::Boolean.new.cast(params[:editable])
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@editable = ActiveModel::Type::Boolean.new.cast(params[:editable])
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@stat.update(stat_params)
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@stat.update!(stat_params)
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end
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end
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def destroy
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def destroy
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@ -48,6 +48,8 @@ class StatsController < ApplicationController
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params.require(:stat).permit(
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params.require(:stat).permit(
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:name,
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:name,
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:value,
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:value,
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:min_allowed,
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:max_allowed,
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:roll_command,
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:roll_command,
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character_sheet_feature_attributes: [
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character_sheet_feature_attributes: [
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:id, :featurable_id, :featurable_type, :character_sheet_section_id, :_destroy,
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:id, :featurable_id, :featurable_type, :character_sheet_section_id, :_destroy,
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@ -10,10 +10,16 @@ class Stat < ApplicationRecord
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validates :name, presence: true,
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validates :name, presence: true,
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length: { maximum: 100 }
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length: { maximum: 100 }
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validates :min_allowed, numericality: true, allow_nil: true
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validates :max_allowed, numericality: true, allow_nil: true
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validates :value, presence: true,
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validates :value, presence: true,
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numericality: true
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numericality: true
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validate :validate_roll_command
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validate :validate_roll_command
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def rollable?
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roll_command.present?
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end
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def roll(table)
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def roll(table)
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roller = DiceRoller.new(roll_command, stat: self)
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roller = DiceRoller.new(roll_command, stat: self)
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result = roller.roll
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result = roller.roll
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@ -17,7 +17,11 @@
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<% end %>
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<% end %>
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<% else %>
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<% else %>
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<%= link_to stat, data: { turbo_frame: :modal } do %>
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<%= link_to stat, data: { turbo_frame: :modal } do %>
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<div class="stat-value"><%= stat.value %></div>
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<div class="stat-value">
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<%= stat.value %>
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<div class="stat-min-value"><%= stat.min_allowed %></div>
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<div class="stat-max-value"><%= stat.max_allowed %></div>
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</div>
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<% end %>
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<% end %>
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<% end %>
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<% end %>
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</div>
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</div>
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@ -1,16 +1,24 @@
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<%= turbo_frame_tag :modal do %>
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<%= turbo_frame_tag :modal do %>
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<div class="feature-box stat">
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<div class="feature-box stat">
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<%= icon_link_to "fa-close", table_character_character_sheet_sections_path(@stat.character.table, @stat.character),
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<%= icon_link_to "fa-close", table_character_character_sheet_sections_path(@stat.character.table, @stat.character),
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class: "icon-link" %>
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class: "icon-link" %>
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<h2><%= @stat.name %></h2>
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<h2><%= @stat.name %></h2>
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<%= form_with model: @stat, class: "stat-form", data: { controller: "auto-update" } do |f| %>
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<%= form_with model: @stat, class: "stat-form", data: { controller: "auto-update" } do |f| %>
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<%= f.number_field :value %>
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<%= f.number_field :value, min: @stat.min_allowed, max: @stat.max_allowed %>
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<div class="inline">
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<%= f.label :min_allowed, t(".min_allowed") %>
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<%= f.number_field :min_allowed %>
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<%= f.label :max_allowed, t(".max_allowed") %>
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<%= f.number_field :max_allowed %>
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</div>
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<% end %>
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<% end %>
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<%= form_with model: DiceRoll.new, url: table_dice_rolls_path(@stat.character.table), class: "stat-form",
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<% if @stat.rollable? %>
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data: { controller: "dice-roll modal-closer", action: "modal-closer#closeModal" } do |f| %>
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<%= form_with model: DiceRoll.new, url: table_dice_rolls_path(@stat.character.table), class: "stat-form",
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<%= f.hidden_field :rollable_type, value: "Stat" %>
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data: { controller: "dice-roll modal-closer", action: "modal-closer#closeModal" } do |f| %>
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<%= f.hidden_field :rollable_id, value: @stat.id %>
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<%= f.hidden_field :rollable_type, value: "Stat" %>
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<%= f.submit "#{t(".roll")}".html_safe, class: "roll-button" %>
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<%= f.hidden_field :rollable_id, value: @stat.id %>
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<%= f.submit "#{t(".roll")}".html_safe, class: "roll-button" %>
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<% end %>
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<% end %>
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<% end %>
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</div>
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</div>
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<% end %>
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<% end %>
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@ -140,6 +140,8 @@ en:
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stats:
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stats:
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show:
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show:
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roll: Roll!
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roll: Roll!
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min_allowed: Min
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max_allowed: Max
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stat:
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stat:
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down: Move down
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down: Move down
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up: Move up
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up: Move up
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@ -0,0 +1,8 @@
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# frozen_string_literal: true
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class AddMinMaxToStats < ActiveRecord::Migration[7.1]
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def change
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add_column :stats, :min_allowed, :integer
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add_column :stats, :max_allowed, :integer
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end
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end
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@ -10,7 +10,7 @@
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#
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#
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# It's strongly recommended that you check this file into your version control system.
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# It's strongly recommended that you check this file into your version control system.
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ActiveRecord::Schema[7.1].define(version: 2024_06_21_091420) do
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ActiveRecord::Schema[7.1].define(version: 2024_06_21_102903) do
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# These are extensions that must be enabled in order to support this database
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# These are extensions that must be enabled in order to support this database
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enable_extension "plpgsql"
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enable_extension "plpgsql"
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@ -239,6 +239,8 @@ ActiveRecord::Schema[7.1].define(version: 2024_06_21_091420) do
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t.string "roll_command"
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t.string "roll_command"
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t.datetime "created_at", null: false
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t.datetime "created_at", null: false
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t.datetime "updated_at", null: false
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t.datetime "updated_at", null: false
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t.integer "min_allowed"
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t.integer "max_allowed"
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t.check_constraint "length(name::text) <= 100", name: "chk_stat_name_max_length"
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t.check_constraint "length(name::text) <= 100", name: "chk_stat_name_max_length"
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end
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end
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8
todo.md
8
todo.md
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@ -1,9 +1,11 @@
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- request invite
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- request invite
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- Weapons/spells: skills?
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- Do this have_many :stats?
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- Lists
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- Easy add amount to stat
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- icons on features
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- auto save text fields
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- auto save text fields
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- indicate save status on titlebar
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- indicate save status on titlebar
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- Sheets
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- Lists
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- Weapons/spells
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- Character avatars
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- Character avatars
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- default avatars
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- default avatars
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- add uuid/slug to characters and any other url-visible ids
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- add uuid/slug to characters and any other url-visible ids
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