Add CRUD actions for characters

This commit is contained in:
Trevor Vallender 2024-06-05 18:46:27 +01:00
parent 2aed4cdfc2
commit 9684dd39dd
11 changed files with 207 additions and 1 deletions

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@ -0,0 +1,62 @@
# frozen_string_literal: true
class CharactersController < ApplicationController
before_action :set_character, only: [ :show, :edit, :update, :destroy ]
def index
@characters = Current.user.characters
end
def new
@character = Current.user.characters.new
end
def create
@character = Current.user.characters.new(character_params)
if @character.save
redirect_to @character, notice: t(".success")
else
flash.now[:alert] = t(".error")
render :new, status: :unprocessable_entity
end
end
def show
end
def edit
end
def update
if @character.update(character_params)
redirect_to @character, notice: t(".success", name: @character.name)
else
flash.now[:alert] = t(".error")
render :edit, status: :unprocessable_entity
end
end
def destroy
name = @character.name
if @character.destroy
redirect_to characters_path, notice: t(".success", name:)
else
flash[:alert] = t(".error")
redirect_to characters_path
end
end
private
def set_character
@character = Current.user.characters.find(params[:id])
end
def character_params
params.require(:character).permit(
:name,
:game_system_id,
:table_id,
)
end
end

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@ -0,0 +1,4 @@
<div id=<%= dom_id(character) %>>
<h6><%= link_to character.name, character %></h6>
<p><%= character.game_system.name %></p>
</div>

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@ -0,0 +1,17 @@
<%# locals: (button_text:) -%>
<%= form_with model: @character do |f| %>
<%= f.label :name %>
<%= f.text_field :name%>
<%= display_form_errors(@character, :name) %>
<%= f.label :game_system_id %>
<%= f.collection_select :game_system_id, GameSystem.all, :id, :name, required: true, include_blank: " " %>
<%= display_form_errors(@character, :game_system) %>
<%= f.label :table_id %>
<%= f.collection_select :table_id, Current.user.tables, :id, :name, required: true, include_blank: " " %>
<%= display_form_errors(@character, :table) %>
<%= f.submit button_text %>
<% end %>

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@ -0,0 +1,7 @@
<% content_for :title, t(".edit_character", name: @character.name) %>
<h2><%= t(".edit_character", name: @character.name) %></h2>
<%= link_to t(".delete_character", name: @character.name), character_path(@character),
data: { turbo_method: :delete, turbo_confirm: t(".delete_character_confirmation", name: @character.name) } %>
<%= render partial: "form", locals: { button_text: t(".update") } %>

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@ -0,0 +1,11 @@
<% content_for :title, t(".my_characters") %>
<h2><%= t(".my_characters") %></h2>
<%= link_to t(".add_character"), new_character_path %>
<% if @characters.any? %>
<%= render @characters %>
<% else %>
<p><%= t(".no_characters") %></p>
<% end %>

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@ -0,0 +1,5 @@
<% content_for :title, t(".new_character") %>
<h2><%= t(".new_character") %></h2>
<%= render partial: "form", locals: { button_text: t(".create") } %>

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@ -0,0 +1,16 @@
<% content_for :title, @character.name %>
<h2><%= @character.name %></h2>
<%= link_to t(".edit"), edit_character_path(@character) %>
<dl>
<dt><%= t(".owner") %></dt>
<dd><%= link_to @character.user.username, @character.user %></dd>
<dt><%= t(".game_system") %></dt>
<dd><%= @character.game_system.name %></dd>
<% if @character.table && @character.table.users.include?(Current.user) %>
<dt><%= t(".table") %></dt>
<dd><%= link_to @character.table.name, @character.table %></dd>
<% end %>
</dl>

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@ -18,6 +18,7 @@
<nav> <nav>
<ul> <ul>
<% if logged_in? %> <% if logged_in? %>
<li><%= link_to t(".characters"), characters_path %></li>
<li><%= link_to t(".tables"), tables_path %></li> <li><%= link_to t(".tables"), tables_path %></li>
<li><%= link_to t(".profile"), user_path(Current.user) %></li> <li><%= link_to t(".profile"), user_path(Current.user) %></li>
<li><%= link_to t("log_out"), logout_path, data: {turbo_method: :delete} %></li> <li><%= link_to t("log_out"), logout_path, data: {turbo_method: :delete} %></li>

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@ -15,6 +15,7 @@ en:
game_systems: Game Systems game_systems: Game Systems
jobs: Jobs jobs: Jobs
application: application:
characters: Characters
profile: Profile profile: Profile
tables: Tables tables: Tables
mailer: mailer:
@ -54,6 +55,33 @@ en:
destroy: destroy:
success: Successfully deleted “%{name}”. success: Successfully deleted “%{name}”.
error: “%{name}” could not be deleted. error: “%{name}” could not be deleted.
characters:
index:
my_characters: My characters
add_character: Create new character
no_characters: You do not have any characters yet
new:
new_character: Create a character
create: Create character
create:
success: “%{name}” has been created.
error: Your character could not be created.
show:
edit: Edit character
owner: Player
game_system: Game system
table: Table
edit:
edit_character: Edit %{name}
update: Update character
delete_character: Delete “%{name}”
delete_character_confirmation: Are you sure you want to delete “%{name}”?
update:
success: Updated “%{name}”
error: Could not update your character
destroy:
success: Deleted “%{name}”
error: Could not delete your character
password_resets: password_resets:
new: new:
reset_password: Reset your password reset_password: Reset your password
@ -79,7 +107,6 @@ en:
update: update:
success: Your password has been updated success: Your password has been updated
error: Failed to update password error: Failed to update password
sessions: sessions:
create: create:
success: "Hello, %{name}!" success: "Hello, %{name}!"

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@ -15,6 +15,7 @@ Rails.application.routes.draw do
resources :password_resets, only: [ :new, :create, :edit, :update ] resources :password_resets, only: [ :new, :create, :edit, :update ]
resources :sessions, only: [ :new, :create, :destroy ] resources :sessions, only: [ :new, :create, :destroy ]
resources :characters
resources :table_invites, only: [ :index, :edit, :update ] resources :table_invites, only: [ :index, :edit, :update ]
resources :tables do resources :tables do
resources :table_invites, only: [ :new, :create ] resources :table_invites, only: [ :new, :create ]

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# frozen_string_literal: true
require "test_helper"
class CharactersControllerTest < ActionDispatch::IntegrationTest
test "should get index" do
sign_in users(:trevor)
get characters_url
assert_response :success
end
test "should get show" do
sign_in users(:trevor)
get character_url(characters(:nardren))
assert_response :success
end
test "should get new" do
sign_in users(:trevor)
get new_character_url
assert_response :success
end
test "should create character" do
sign_in users(:trevor)
assert_difference("Character.count") do
post characters_url, params: { character: {
name: "Acornia", game_system_id: game_systems(:dnd).id, table_id: tables(:dnd_table).id,
} }
end
assert_redirected_to character_url(Character.last)
end
test "should get edit" do
sign_in users(:trevor)
get edit_character_url(characters(:nardren))
assert_response :success
end
test "should update character" do
sign_in users(:trevor)
patch character_url(characters(:nardren)), params: { character: {
name: "Acornia",
} }
assert_redirected_to character_url(characters(:nardren))
end
test "should destroy character" do
sign_in users(:trevor)
assert_difference("Character.count", -1) do
delete character_url(characters(:nardren))
end
assert_redirected_to characters_url
end
end