68 lines
1.4 KiB
Ruby
68 lines
1.4 KiB
Ruby
# frozen_string_literal: true
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class TablesController < ApplicationController
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before_action :set_table, only: [ :show, :edit, :update, :destroy ]
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before_action :set_characters, only: [ :show ]
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def index
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@tables = Current.user.tables
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end
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def show
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@table_invites = @table.table_invites.not_responded
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render layout: "table"
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end
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def new
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@table = Table.new
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end
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def create
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@table = Current.user.owned_tables.new(table_params)
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if @table.save
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redirect_to @table, notice: t(".success", name: @table.name)
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else
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flash.now[:alert] = t(".error")
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render :new, status: :unprocessable_entity
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end
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end
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def edit
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end
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def update
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if @table.update(table_params)
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redirect_to @table, notice: t(".success", name: @table.name)
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else
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flash.now[:alert] = t(".error")
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render :edit, status: :unprocessable_entity
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end
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end
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def destroy
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if @table.destroy
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redirect_to tables_path, notice: t(".success", name: @table.name)
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else
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flash[:alert] = t(".error", name: @table.name)
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redirect_to tables_path
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end
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end
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private
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def set_table
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@table = Current.user.tables.find(params[:id])
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end
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def set_characters
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@characters = Current.user.characters.where(table: @table)
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end
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def table_params
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params.require(:table).permit(
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:name,
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:game_system_id,
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)
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end
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end
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