books/apitue/sample-code/06/zombies.c

60 lines
1.6 KiB
C

/* This file is part of the sample code and exercises
* used by the class "Advanced Programming in the UNIX
* Environment" taught by Jan Schaumann
* <jschauma@netmeister.org> at Stevens Institute of
* Technology.
*
* This file is in the public domain.
*
* You don't have to, but if you feel like
* acknowledging where you got this code, you may
* reference me by name, email address, or point
* people to the course website:
* https://stevens.netmeister.org/631/
*/
/* This program illustrates how zombies are created, and how they
* disappear again. If you like, you can try killing some of the zombies.
*/
#include <sys/wait.h>
#include <err.h>
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
int
main() {
(void)printf("Let's create some zombies!\n");
for (int i=0; i<5; i++) {
pid_t pid;
if ((pid = fork()) < 0) {
err(EXIT_FAILURE, "fork error");
/* NOTREACHED */
}
if (pid == 0) {
/* Do nothing in the child, i.e. immediately exit. This
* creates a zombie until the parent decides to wait for
* the child. */
exit(EXIT_SUCCESS);
} else {
(void)printf("====\n");
system("ps a | grep '[^ ]'a.ou[t]");
/* We don't wait for our children. This allows
* them to become zombies. We sleep for a short
* time to delay the next iteration of the loop.
* When the parent exits, init will reap the zombies. */
sleep(1);
}
}
(void)printf("I'm going to sleep - try to kill my zombie children, if you like.\n");
sleep(30);
(void)printf("That's enough zombies. Let's have init clean them up.\n");
(void)printf("Remember to run 'ps a | grep a.ou[t]' to verify.\n");
return EXIT_SUCCESS;
}